Last week we completed the world generator ( rivers and forests are now in ) , and the last last remaining climate : tropical.
Also started working on the region generation now. Unlike before, and now that worldmaps are potentially much bigger, the region generation will potentially happen dynamically during the game whenever a player visits a region for the first time. Which implies making the generation as fast and light as possible to avoid any server freeze, and makes the whole thing more complicated (regions beeing twice the size also adds to the problem).