v 0.200

The version 0.200 is finished!


  • Debug

– Version checking between client and server.


  • Interface

– Creation of loading pannels pour la carte du monde et les régions.


  • Terrains

– Terrains have height.
– Regions have a vegetation caracteristic : forest or none.
– Regions have a water caracteristic : costal, river, small river, big river, lake, swamp.
– Regions have a relief caracteristic : normal, plain, rocky, hills,mountains.
– New terrain tiles : Basalt, Limestone, granit, schist, sandstone, silice, ground, poor ground, fertile ground, gravel ground, sand, gravel sand, clay.
– Creation of trees : Oak, Pinus, Fir, Coconut tree,Palm tree, Ceibus, Birch, Bismark palm tree, Acacia, Baobab.
– Creation of water.


  • Ressources

– Creation of natural ressources.
  Copper, Iron, Silver, Gold, Salt, Coal.
  Beans, Figs, Wine, Papyrus, Vegetables, Barley, Wheat, Potatoes, Sugarcane, Bananas, Apples, Truffles, Corn, Olives.
  Dogs, Rabbits, Cows, Sheep, Horses, Elephants, Mammoths.

  • Server/Client communications

– Multi file download support.

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