Its been a while and here a few news since the alpha 1 game closed !
Since the test game ended, i’ve been working a lot based on the different feedbacks i got. I solved most of the loading bugs and worked on a lot of different optimisations. Therefore the loading times of have been improved substantially.
I’m now in the middle of an important code work about the isometric coordinates system and the path finding. It allows terrain ( and later on , walls+ buildings ) to be considered by units and it also improved frame rate ingame.

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