Hotfix for the newly released version:
– WARNING: this hotfix will temporary mess up existing cultural balance in regions
– fixed exploit with spawn cool-off
– fixed exploits allowing to create population
– removed Elephant events from early game
– fixed boost event not disapearing
– some exploration events are now affected by the distance from home (ex hostile tribes less likely close to home)
– each region can now hold up to 3 other foreign cultures instead of 1.
– rebel regions might now offer to rejoin a legitimate owner (having the highest culture influence)
– added new unit of “rockthrowers”. a starting range attack unit good to defend behind palissades and gates, with really low range but decent damage and low cost.
– faster production cycle in persistent mode
– slowed down evolution/rebalancing of culture in region
– fixed battle errors