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Would like to help out with bug testing
26 November 2016
16:24
Mvdb
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26 November 2016
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Hello There,

Firstly I gotta say this game looks amazing if not perfect. Been dying for a proper city builder game and this looks like its going to be it. Even created a account which I never do (I like to lurk everywhere) just to post this and at least say i hope you continue doing what you are doing.

Anyway, I would be willing to help out with any bug testing(that is if you need any testers). So if you ever need someone keep me in mind satisfied

26 November 2016
17:21
Ronchon
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14 October 2011
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Thanks a lot retard

Usually there's so many bugs i never needed many people to test things and i've playtest privately with friends. 
Now i'm working to complete the "release" version, and once its done i think i might organize a beta test if steam lets me have a separate app ID to do so. This way i can distribute keys and all of the game knowing i can make them void once the game is ready to be actually released.

I hope to be able to do this as soon as i'm done with the 5 last steps exposed in my last news. I'll probably do another private test and then let a few players join etc. Its pointless to have too many people reporting the same obvious issues, and there will be a LOT of bugs and issues considering the scope of the game and the fact i'm alone.

28 November 2016
20:28
ps3king
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11 June 2016
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hi, Ronchon

Can I playtest privately with you , I'll be one of the guys you can trust. as much I have been a supporter to the creator to Gnomoria, you know I was one of the first few to buy it and I supported him with bugs testing when it was way before it was on steam.

thanks from USA!!!!!!!!!!!!!!!!!!!!!!!

6 December 2016
16:12
Godream
Piglet
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Forum Posts: 4
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9 October 2014
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Ronchon said
Thanks a lot retard

Usually there's so many bugs i never needed many people to test things and i've playtest privately with friends. 
Now i'm working to complete the "release" version, and once its done i think i might organize a beta test if steam lets me have a separate app ID to do so. This way i can distribute keys and all of the game knowing i can make them void once the game is ready to be actually released.
I hope to be able to do this as soon as i'm done with the 5 last steps exposed in my last news. I'll probably do another private test and then let a few players join etc. Its pointless to have too many people reporting the same obvious issues, and there will be a LOT of bugs and issues considering the scope of the game and the fact i'm alone.

Yeah please incude me as well if you are looking for beta testing etc, I have played all of the Impression city builders (including the china/emperor one which actually had multiplayer lol) I've been following this project for over a year now and can't wait to have a proper city-builder in the spirit of the classics...albeit one that has a ton of new features and beautiful isometric graphics retard

 

Thanks Ronchon! you are fantastic retard

7 December 2016
12:40
Ronchon
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Forum Posts: 280
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14 October 2011
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Thanks retard

Be aware though that besides the graphics , this game's mechanics have really little to do with the ancient impression games city builders.
I see no point in cloning a game again. Doing so usually leads to a poorer copy because in all cases it won't have the same nostalgia value as the original.
While this game is visually inspired by the old impression games, it isn't based on 'walkers' and self upgrading houses with needs.

7 December 2016
16:49
Tb07
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9 November 2015
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 I would also like to be one of the testers (I do not speak English but French so this message come from google translation but I know that you speak French) And I support 100% this project which is likely to be really goodsatisfied
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